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Page name: Enter, Traveller - stats [Logged in view] [RSS]
2006-06-25 19:04:44
Last author: RiddleRose
Owner: iippo
# of watchers: 6
Fans: 0
D20: 7
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Enter, Traveller

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Description of the Game
This is not a conventional Role-playing game. You will not have a character. In fact, no one will - there will be no set characters. There will only be NPCs or Non-Player Characters, usually controlled by the game master. You. Me. Steven. Anybody.

In here, everyone is a game master, and from the edits of us all will the actions of the Non-Body-Character (NBC) be read. We will not know or care who or what the character is. No matter of gender, as the NBC will always be referred to as "you". No matter of race since you can assume the NBC can do anything you can imagine, so in that sense the NBC is God, in every time and every place, don't be restricted by any "we are set in a fantasy-setting" or anything like that - you are free to change the setting as you please. But the NBC can also die, in which case the role-play will reset and start from another setting.
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Guidelines aka the Travellers Code
Imagination is essential, the longer the post, the better (or the shorter the post, the less we'll like you :P).
Be descriptive, get down to the most insignificant little details.
Don't use dialogue, at least not by the character. If the NBC is communicating, you can't put words into his/her/its mouth.
Try to love the NBC (i.e. don't kill it right away) but try to hate your fellow Game Master (make it tricky!)
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Example of Play
Game Master #1 posts:
"You stumble down a slippery slope. At the end of the slope you meet a rabbit. He is white and wears a vest and a golden pocket watch, which he eyes nervously all the time. The rabbit moves down the tunnel to north at the sight of you. What do you do?"
(Here it's a helpfully good idea to imagine the player's communication with the Game Master, for example "I want to examine the surroundings" and then describe what the Game Master would reply to that.)
Game Master #2 posts:
"You find rabbit droppings on the ground and you collect some to a minigrip-baggie. The team above ground contacts you with a radio-phone, asking for your observations. You tell them about the genatically enhanced rabbit and inform of your next action which will be..."
Game Master #3 posts:
"The tunnel is too small to walk, so you crawl through and you end up in a huge chamber. You see the rabbit at the end, aiming a bazooka to your face. What do you do?"
Etc, you get the point.
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Participant List - Just add yourselves.
1. [iippo]
2. [The Red Baron]
3. [The Blonde Witch]
4. [Kuzco]
5. [RiddleRose]

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Any questions should be directed to [iippo], but please ask in the comments so other players/GMs will also benefit from the answers.
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Dividers by [Nightshadow] in Writersco Graphics.
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